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Free Electron
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Generic Godot Node. More...
#include <GodotNode.h>
Inherits MeshInstance.
Public Member Functions | |
| void | _init (void) |
| void | _process (float delta) |
Static Public Member Functions | |
| static void | _register_methods (void) |
Private Member Functions | |
| void | createOperator (void) |
| void | updateMesh (void) |
Private Attributes | |
| float | m_time_passed |
| float | m_time_emit |
| fe::sp< SingleMaster > | m_spSingleMaster |
| TerminalNode | m_terminalNode |
| sp< SurfaceAccessibleI > | m_spOutputAccessible |
| godot::Ref< godot::MeshDataTool > | m_refMeshDataTool |
| godot::Ref< godot::ArrayMesh > | m_refMesh |
Generic Godot Node.
1.8.13