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Common functionality of meta plugins for Houdini, Maya, etc. More...
#include <MetaPlugin.h>
Public Member Functions | |
virtual void | dirty (BWORD a_aggressive) |
virtual void | select (void) |
virtual BWORD | chronicle (String a_change, sp< Counted > a_spOldCounted, sp< Counted > a_spNewCounted) |
virtual BWORD | interrupted (void) |
void | setupScope (sp< Scope > a_spScope) |
void | setupBrush (sp< Scope > a_spScope) |
void | insertHandler (sp< HandlerI > a_spHandlerI) |
void | removeHandler (sp< HandlerI > a_spHandlerI) |
sp< DrawI > | drawBrush (void) |
sp< DrawI > | drawBrushOverlay (void) |
sp< DrawI > | drawGuideChain (void) |
sp< DrawI > | drawGuideCached (void) |
sp< OperatorSurfaceI > | operatorSurface (void) |
U32 | inputCount (void) |
sp< Component > | input (U32 a_index) |
sp< Component > | output (void) |
Protected Member Functions | |
virtual bool | evalParamBoolean (String a_key, Real a_time) |
virtual I32 | evalParamInteger (String a_key, Real a_time) |
virtual String | evalParamString (String a_key, Real a_time) |
BWORD | evalParamCondition (String a_conditions, Real a_time) |
void | clearReferences (void) |
Protected Attributes | |
sp< OperatorSurfaceI > | m_spOperatorSurfaceI |
sp< SignalerI > | m_spSignalerI |
sp< Layout > | m_spCookLayout |
sp< Layout > | m_spBrushLayout |
sp< DrawI > | m_spDrawOutput |
sp< DrawI > | m_spDrawGuideChain |
sp< DrawI > | m_spDrawGuideCached |
sp< DrawI > | m_spDrawBrush |
sp< DrawI > | m_spDrawBrushOverlay |
Record | m_cookSignal |
Record | m_brushSignal |
Accessor< Real > | m_aFrame |
Accessor< Real > | m_aStartFrame |
Accessor< Real > | m_aEndFrame |
Accessor< Real > | m_aTime |
Accessor< sp< Component > > | m_aSurfaceOutput |
Accessor< sp< Component > > | m_aDrawOutput |
Accessor< sp< Component > > | m_aDrawGuide |
Accessor< sp< Component > > | m_aDrawBrush |
Accessor< sp< Component > > | m_aDrawBrushOverlay |
Accessor< Record > | m_aWindowEvent |
Accessor< SpatialTransform > | m_aCameraTransform |
Accessor< SpatialVector > | m_aRayOrigin |
Accessor< SpatialVector > | m_aRayDirection |
Array< sp< Component > > | m_surfaceInputArray |
sp< Component > | m_spSurfaceOutput |
String | m_nameOutput |
String | m_lastName |
Real | m_lastTime |
Common functionality of meta plugins for Houdini, Maya, etc.
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