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void | initialize (void) |
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void | startup (void) |
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virtual const Box2i & | geometry (void) |
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virtual void | setPosition (I32 x, I32 y) |
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virtual void | setSize (U32 x, U32 y) |
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virtual void | setTitle (const String &title) |
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virtual Result | open (const String title) |
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virtual Result | close (void) |
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virtual void | makeCurrent (void) |
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virtual void | releaseCurrent (void) |
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virtual void | setBackground (const Color &color) |
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virtual const Color & | background (void) const |
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virtual void | clear (void) |
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virtual void | swapBuffers (void) |
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virtual sp< Component > | getEventContextI (void) |
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virtual void | handleBind (sp< SignalerI > spSignalerI, sp< Layout > spLayout) |
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virtual void | handle (Record &record) |
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| FE_WINDOW_HANDLE * | windowHandle (void) |
| | Get the native format window handle. More...
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| void | setWindowHandle (const FE_WINDOW_HANDLE &set) |
| | Set the native format window handle. More...
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| BWORD | created (void) |
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| BWORD | mapped (void) |
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| void | setPointerMotion (BWORD active) |
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virtual void | signal (Record &signal) |
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virtual void | insert (sp< HandlerI > spHandlerI, sp< Layout > spLayout, IWORD clue=-1) |
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virtual void | remove (sp< HandlerI > spHandlerI, sp< Layout > spLayout) |
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virtual bool | contains (sp< HandlerI > spHandlerI, sp< Layout > spLayout) |
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virtual void | peek (Peeker &peeker) |
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| const String & | name (void) const |
| | Return the components chosen name. More...
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| const String | verboseName (void) const |
| | Return the annotated chosen name. More...
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| void | setName (const String &name) |
| | Rename the component to anything you want. More...
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| hp< Registry > | registry (void) const |
| | Get the Registry that created this component. More...
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| void | adjoin (sp< Component > spComponent) |
| | Tie this component's lifetime to another. More...
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| sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| | Convienience function to registry()->create() More...
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| void | disjoin (void) |
| | Untie component from Hub, if connected. More...
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String | factoryName (void) |
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| void | setLibrary (sp< Library > spLibrary) |
| | Store a reference to the library used to instantiate this component. More...
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| sp< Library > | library (void) |
| | Get the library that created the component. More...
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| void | setFactoryIndex (I32 a_factoryIndex) |
| | Set the library's factory index. More...
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| I32 | factoryIndex (void) |
| | Get the library's factory index. More...
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| void | setSingleton (BWORD set) |
| | Specify whether component is a singleton. More...
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| BWORD | isSingleton (void) |
| | Return whether component is a singleton. More...
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| virtual void | acquire (void) |
| | Specialized reference increment. More...
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| virtual void | release (void) |
| | Specialized reference decrement. More...
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Public Member Functions inherited from fe::Handled< Component > |
| const hp< Component > & | getHandle (void) const |
| | Get a safe handle to this object. More...
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virtual I32 | protection (void) const |
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virtual void | protect (void) |
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virtual void | unprotect (void) |
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virtual Protectable * | clone (Protectable *pInstance=NULL) |
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| virtual void | acquire (int &rCount) |
| | Increment the reference count (and get the count) More...
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| virtual void | abandon (void) |
| | Decrement the reference count. More...
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| int | count (void) const |
| | Return the count of references. More...
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void | setName (const String &) |
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void | trackReference (void *pReference, String what) |
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void | untrackReference (void *pReference) |
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void | registerRegion (void *pT, U32 bytes) |
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void | initializeAll (void) |
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void | setActive (bool a_active) |
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Public Member Functions inherited from fe::ext::HandlerI |
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virtual void | handleSignal (Record &signal, sp< SignalerI > spSignalerI) |
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static String | reportTracker (void) |
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static U32 | trackerCount (void) |
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typedef std::map< sp< Layout >, List< Entry *> > | t_entrymap |
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typedef void(* | InitializeFunction) (Initialized *) |
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virtual void | signalEntries (Record &signal, t_entrymap *a_entryMap) |
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void | signalHandler (Record &signal, const sp< HandlerI > &spHandler) |
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Protected Member Functions inherited from fe::Handled< Component > |
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void | abandonHandle (void) |
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| int | releaseInternal (void) |
| | Decrement the reference count. More...
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void | suppressReport (void) |
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void | addInitializer (InitializeFunction function) |
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| FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
| | Delete the component and unload libraries where appropriate. More...
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Implementation of a window using the raw native system.