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Free Electron
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Triangular storage using divisions by eight sections. More...
#include <OcTree.h>

Additional Inherited Members | |
Public Member Functions inherited from fe::ext::QuadTree | |
| virtual void | setRefinement (U32 a_refinement) |
| virtual void | populate (const Vector3i *a_pElementArray, const SpatialVector *a_pVertexArray, const SpatialVector *a_pNormalArray, const Vector2 *a_pUVArray, const Color *a_pColorArray, const I32 *a_pTriangleIndexArray, const I32 *a_pPointIndexArray, const I32 *a_pPrimitiveIndexArray, const I32 *a_pPartitionIndexArray, U32 a_primitives, U32 a_vertices, const SpatialVector &a_center, F32 a_radius) |
| virtual Real | nearestPoint (const SpatialVector &a_origin, Real a_maxDistance, BWORD a_anyHit, U32 a_hitLimit, const sp< PartitionI > &a_rspPartition, Array< sp< SpatialTreeI::Hit > > &a_rHitArray) const |
| virtual Real | rayImpact (const SpatialVector &a_origin, const SpatialVector &a_direction, Real a_maxDistance, BWORD a_anyHit, U32 a_hitLimit, const sp< PartitionI > &a_rspPartition, Array< sp< SpatialTreeI::Hit > > &a_rHitArray) const |
| virtual void | draw (sp< DrawI > a_spDrawI, const fe::Color *a_pColor) const |
| Real | nearestTo (BWORD a_mutable, BWORD a_directional, const SpatialVector &a_origin, const SpatialVector &a_direction, Real a_maxDistance, BWORD a_anyHit, U32 a_hitLimit, const sp< PartitionI > &a_rspPartition, Array< sp< SpatialTreeI::Hit > > &a_rHitArray, U32 a_subdivMax) const |
| void | age (void) |
| void | cacheSpheres (const SpatialVector &a_center, F32 a_radius) |
| void | buildGraph (void) |
| void | addJob (sp< Node > a_spNode) |
| const Job | lookupJob (I32 a_index) |
Public Member Functions inherited from fe::ext::SpatialTreeBase | |
| virtual void | setAccuracy (SurfaceI::Accuracy a_accuracy) |
Public Member Functions inherited from fe::Component | |
| const String & | name (void) const |
| Return the components chosen name. More... | |
| const String | verboseName (void) const |
| Return the annotated chosen name. More... | |
| void | setName (const String &name) |
| Rename the component to anything you want. More... | |
| hp< Registry > | registry (void) const |
| Get the Registry that created this component. More... | |
| void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More... | |
| sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More... | |
| void | disjoin (void) |
| Untie component from Hub, if connected. More... | |
| String | factoryName (void) |
| void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More... | |
| sp< Library > | library (void) |
| Get the library that created the component. More... | |
| void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More... | |
| I32 | factoryIndex (void) |
| Get the library's factory index. More... | |
| void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More... | |
| BWORD | isSingleton (void) |
| Return whether component is a singleton. More... | |
| virtual void | acquire (void) |
| Specialized reference increment. More... | |
| virtual void | release (void) |
| Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
| const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
| virtual I32 | protection (void) const |
| virtual void | protect (void) |
| virtual void | unprotect (void) |
| virtual Protectable * | clone (Protectable *pInstance=NULL) |
Public Member Functions inherited from fe::Counted | |
| virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More... | |
| virtual void | abandon (void) |
| Decrement the reference count. More... | |
| int | count (void) const |
| Return the count of references. More... | |
| void | setName (const String &) |
| void | trackReference (void *pReference, String what) |
| void | untrackReference (void *pReference) |
| void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
| void | initializeAll (void) |
| void | setActive (bool a_active) |
Static Public Member Functions inherited from fe::ext::QuadTree | |
| static void | expandBox (SpatialVector &a_rMin, SpatialVector &a_rMax, const SpatialVector &a_rLowPoint, const SpatialVector &a_rHighPoint) |
Static Public Member Functions inherited from fe::Counted | |
| static String | reportTracker (void) |
| static U32 | trackerCount (void) |
Public Attributes inherited from fe::ext::QuadTree | |
| sp< Node > | m_spRootNode |
| sp< DrawMode > | m_spWireframe |
Protected Types inherited from fe::Initialized | |
| typedef void(* | InitializeFunction) (Initialized *) |
Protected Member Functions inherited from fe::ext::QuadTree | |
| void | prune (void) |
| void | lockSafe (void) |
| void | unlockSafe (void) |
Protected Member Functions inherited from fe::ext::FlatTree | |
| void | nearestAccumulate (I32 a_face, I32 a_triangleIndex, I32 a_primitiveIndex, I32 a_partitionIndex, const SpatialVector &a_origin, U32 a_hitLimit, Array< sp< SpatialTreeI::Hit > > &a_rHitArray, const SpatialVector &a_rCenter, Real a_radius, const I32 *a_pPointIndex, const SpatialVector *a_pVertex, const SpatialVector *a_pNormal) const |
| void | cacheSpheres (void) |
Protected Member Functions inherited from fe::Handled< Component > | |
| void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
| int | releaseInternal (void) |
| Decrement the reference count. More... | |
| void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
| void | addInitializer (InitializeFunction function) |
Static Protected Member Functions inherited from fe::ext::FlatTree | |
| static void | addHit (U32 a_hitLimit, Array< sp< SpatialTreeI::Hit > > &a_rHitArray, CountedPool< Hit > &a_rHitPool, Real a_distance, const SpatialVector &a_rDirection, const SpatialVector &a_rIntersection, I32 a_face, I32 a_triangleIndex, I32 a_primitiveIndex, I32 a_partitionIndex, const SpatialBary &a_rBarycenter, const Vector2 &a_rUV, const SpatialVector &a_rDu, const SpatialVector &a_rDv, const Color &a_rColor, const I32 a_subCount, const I32 *a_pPointIndex, const SpatialVector *a_pVertex, const SpatialVector *a_pNormal) |
Protected Attributes inherited from fe::ext::QuadTree | |
| Vector3u | m_divisions |
| U32 | m_capacity |
| U32 | m_subdivMax |
| U32 | m_ageStamp |
| U32 | m_timeStamp |
| U32 | m_verticesUsed |
| sp< Gang< Worker, I32 > > | m_spGang |
| Array< Job > | m_jobArray |
Protected Attributes inherited from fe::ext::FlatTree | |
| const Vector3i * | m_pElementArray |
| const SpatialVector * | m_pVertexArray |
| const SpatialVector * | m_pNormalArray |
| const Vector2 * | m_pUVArray |
| const Color * | m_pColorArray |
| const I32 * | m_pTriangleIndexArray |
| const I32 * | m_pPointIndexArray |
| const I32 * | m_pPrimitiveIndexArray |
| const I32 * | m_pPartitionIndexArray |
| U32 | m_primitives |
| U32 | m_vertices |
| Ball * | m_pBallArray |
| U32 | m_ballCount |
| CountedPool< Hit > | m_hitPool |
Protected Attributes inherited from fe::ext::SpatialTreeBase | |
| SurfaceI::Accuracy | m_accuracy |
Related Functions inherited from fe::Component | |
| FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
| Delete the component and unload libraries where appropriate. More... | |
Triangular storage using divisions by eight sections.
1.8.13