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Free Electron
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Vegetation subsystem. More...
#include <PlantModelI.h>

Classes | |
| class | Leaf |
| Organ of photosynthesis and transpiration. More... | |
| class | Stick |
| Stem Segment in a PlantModelI. More... | |
Public Member Functions | |
| virtual void | reset (void)=0 |
| virtual void | generate (const Record seed)=0 |
| virtual void | addBranch (U32 a_fromIndex, U32 a_toIndex, U32 a_level, Real a_radius1, Real a_radius2, const SpatialVector &a_span, Real a_rigidity)=0 |
| virtual void | prepare (void)=0 |
| virtual void | update (const Real deltaT)=0 |
| virtual U32 | numSticks (void) const =0 |
| virtual Stick * | stick (U32 index)=0 |
| virtual U32 | numLeaves (void) const =0 |
| virtual Leaf * | leaf (U32 index)=0 |
| virtual const SpatialVector * | leafPoints (void) const =0 |
| virtual const SpatialVector * | leafNormals (void) const =0 |
| virtual U32 | stickBundles (void) const =0 |
| virtual U32 | stickBundleSize (U32 bundle) const =0 |
| virtual const SpatialTransform * | stickTransforms (U32 bundle) const =0 |
| virtual const SpatialVector * | stickScale (U32 bundle) const =0 |
| virtual const Real * | stickBaseScale (U32 bundle) const =0 |
| virtual const U32 * | stickSlices (U32 bundle) const =0 |
| virtual void | setLocation (const SpatialVector &location)=0 |
| virtual void | setOffset (const SpatialVector &offset)=0 |
| virtual sp< SurfaceI > | collider (void)=0 |
| virtual void | setCollider (sp< SurfaceI > a_spCollider)=0 |
| virtual SpatialTransform & | colliderTransform (void)=0 |
| virtual void | setColliderTransform (const SpatialTransform &a_rspColliderTransform)=0 |
| virtual SpatialVector & | effectorForce (void)=0 |
| virtual void | setGravity (const SpatialVector &a_gravity)=0 |
| virtual void | setUniformVelocity (const SpatialVector &a_velocity)=0 |
| virtual void | setUniformRigidity (const Real a_rigidity)=0 |
| virtual void | setDamping (const Real a_damping)=0 |
| virtual void | setReactivity (const Real a_reactivity)=0 |
| virtual void | setThreshold (const Real a_threshold)=0 |
| virtual void | setCollisionMethod (const String a_collisionMethod)=0 |
| virtual void | setCollideEnd (const BWORD a_collideEnd)=0 |
| virtual void | setRepulsion (const Real a_repulsion)=0 |
| virtual void | setRepulsionFalloff (const Real a_repulsionFalloff)=0 |
| virtual void | setDepletion (const Real a_depletion)=0 |
| virtual void | setDepletionFalloff (const Real a_depletionFalloff)=0 |
| virtual void | setWindHampering (const Real a_windHampering)=0 |
| virtual void | setWindFalloff (const Real a_windFalloff)=0 |
| virtual void | setPlasticity (const Real a_plasticity)=0 |
| virtual void | setCompensation (const BWORD a_compensation)=0 |
| virtual void | setCorrection (const BWORD a_correction)=0 |
Public Member Functions inherited from fe::Component | |
| const String & | name (void) const |
| Return the components chosen name. More... | |
| const String | verboseName (void) const |
| Return the annotated chosen name. More... | |
| void | setName (const String &name) |
| Rename the component to anything you want. More... | |
| hp< Registry > | registry (void) const |
| Get the Registry that created this component. More... | |
| void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More... | |
| sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More... | |
| void | disjoin (void) |
| Untie component from Hub, if connected. More... | |
| String | factoryName (void) |
| void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More... | |
| sp< Library > | library (void) |
| Get the library that created the component. More... | |
| void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More... | |
| I32 | factoryIndex (void) |
| Get the library's factory index. More... | |
| void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More... | |
| BWORD | isSingleton (void) |
| Return whether component is a singleton. More... | |
| virtual void | acquire (void) |
| Specialized reference increment. More... | |
| virtual void | release (void) |
| Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
| const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
| virtual I32 | protection (void) const |
| virtual void | protect (void) |
| virtual void | unprotect (void) |
| virtual Protectable * | clone (Protectable *pInstance=NULL) |
Public Member Functions inherited from fe::Counted | |
| virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More... | |
| virtual void | abandon (void) |
| Decrement the reference count. More... | |
| int | count (void) const |
| Return the count of references. More... | |
| void | setName (const String &) |
| void | trackReference (void *pReference, String what) |
| void | untrackReference (void *pReference) |
| void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
| void | initializeAll (void) |
| void | setActive (bool a_active) |
Additional Inherited Members | |
Static Public Member Functions inherited from fe::Counted | |
| static String | reportTracker (void) |
| static U32 | trackerCount (void) |
Protected Types inherited from fe::Initialized | |
| typedef void(* | InitializeFunction) (Initialized *) |
Protected Member Functions inherited from fe::Handled< Component > | |
| void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
| int | releaseInternal (void) |
| Decrement the reference count. More... | |
| void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
| void | addInitializer (InitializeFunction function) |
Related Functions inherited from fe::Component | |
| FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
| Delete the component and unload libraries where appropriate. More... | |
Vegetation subsystem.
1.8.13