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fe::ext::SurfaceAccessorHapi Class Reference

Houdini Engine Surface Editing Implementation. More...

#include <SurfaceAccessorHapi.h>

Inheritance diagram for fe::ext::SurfaceAccessorHapi:
Inheritance graph
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Public Member Functions

BWORD bind (SurfaceAccessibleI::Element a_element, SurfaceAccessibleI::Attribute a_attribute)
 
BWORD bind (SurfaceAccessibleI::Element a_element, const String &a_name)
 
virtual String type (void) const
 
virtual U32 count (void) const
 
virtual U32 subCount (U32 a_index) const
 
virtual void set (U32 a_index, U32 a_subIndex, String a_string)
 
virtual String string (U32 a_index, U32 a_subIndex=0)
 
virtual void set (U32 a_index, U32 a_subIndex, I32 a_integer)
 
virtual I32 integer (U32 a_index, U32 a_subIndex=0)
 
virtual I32 duplicate (U32 a_index, U32 a_subIndex=0)
 
virtual I32 append (SurfaceAccessibleI::Form a_form)
 
virtual void append (U32 a_index, I32 a_integer)
 
virtual void append (Array< Array< I32 > > &a_rPrimVerts)
 
virtual void remove (U32 a_index, I32 a_integer)
 
virtual void set (U32 a_index, U32 a_subIndex, Real a_real)
 
virtual Real real (U32 a_index, U32 a_subIndex=0)
 
virtual void set (U32 a_index, U32 a_subIndex, const SpatialVector &a_vector)
 
virtual SpatialVector spatialVector (U32 a_index, U32 a_subIndex=0)
 
virtual BWORD spatialVector (SpatialVector *a_pVectorArray, const Vector2i *a_pIndexArray, I32 a_arrayCount)
 
sp< SurfaceAccessibleIsurfaceAccessible (void)
 
void setSession (HAPI_Session *a_pHapiSession)
 
HAPI_Session * session (void) const
 
void setNodeId (HAPI_NodeId a_hapiNodeId)
 
HAPI_NodeId nodeId (void) const
 
- Public Member Functions inherited from fe::ext::SurfaceAccessorBase
virtual BWORD writable (void) const
 
virtual void setWritable (BWORD a_writable)
 
virtual void set (U32 a_index, String a_string)
 
virtual void set (U32 a_index, I32 a_integer)
 
virtual I32 append (void)
 
virtual I32 append (I32 a_integer)
 
virtual I32 append (I32 a_integer, SurfaceAccessibleI::Form a_form)
 
virtual void set (U32 a_index, Real a_real)
 
virtual void set (U32 a_index, const SpatialVector &a_vector)
 
virtual void fragmentWith (SurfaceAccessibleI::Element a_element, String a_attributeName, String a_groupName)
 
virtual U32 fragmentCount (void) const
 
virtual String fragment (U32 a_index) const
 
virtual BWORD filterWith (String a_filterString, sp< SurfaceAccessibleI::FilterI > &a_rspFilter) const
 
void setSurfaceAccessible (sp< SurfaceAccessibleI > a_spSurfaceAccessibleI)
 
virtual SurfaceAccessibleI::Element element (void)
 
virtual SurfaceAccessibleI::Attribute attribute (void)
 
virtual String attributeName (void)
 
virtual void appendGroupSpans (SpannedRange::MultiSpan &a_rMultiSpan)
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Private Member Functions

virtual BWORD bindInternal (SurfaceAccessibleI::Element a_element, const String &a_name)
 
BWORD isBound (void) const
 

Private Attributes

HAPI_Session * m_pHapiSession
 
HAPI_NodeId m_hapiNodeId
 
I32 m_curveParts
 
I32 m_meshParts
 
Array< Stringm_stringBuffer
 
Array< I32 > m_integerBuffer
 
Array< Real > m_realBuffer
 
Array< SpatialVectorm_vectorBuffer
 
Array< I32 > m_vertexBuffer
 
Array< I32 > m_vertexOffset
 
Array< I32 > m_vertexCount
 

Additional Inherited Members

- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 
- Protected Attributes inherited from fe::ext::SurfaceAccessorBase
BWORD m_writable
 
SurfaceAccessibleI::Element m_element
 
SurfaceAccessibleI::Attribute m_attribute
 
String m_attrName
 
String m_attrType
 
sp< SurfaceAccessibleIm_spSurfaceAccessibleI
 

Detailed Description

Houdini Engine Surface Editing Implementation.


The documentation for this class was generated from the following files: