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Free Electron
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A rendering region. More...
#include <ViewI.h>

Public Types | |
| enum | Projection { e_none, e_perspective, e_ortho, e_current } |
Public Member Functions | |
| virtual void | setWindow (sp< WindowI > a_spWindowI)=0 |
| Specify window where to draw. More... | |
| virtual sp< WindowI > | window (void) const =0 |
| virtual void | setViewport (const Box2i &a_rect)=0 |
| Define region where to draw. More... | |
| virtual Box2i | viewport (void) const =0 |
| virtual sp< CameraI > | camera (void) const =0 |
| Get current camera. More... | |
| virtual void | setCamera (sp< CameraI > a_spCameraI)=0 |
| virtual void | use (Projection a_projection)=0 |
| virtual void | setProjection (Projection a_projection)=0 |
| Set whether ortho or perspective. More... | |
| virtual Projection | projection (void) const =0 |
| Get current projection. More... | |
| virtual SpatialVector | unproject (Real a_winx, Real a_winy, Real a_winz, Projection a_projection=e_current) const =0 |
| Determine 3D location of screen coordinate. More... | |
| virtual SpatialVector | project (const SpatialVector &a_point, Projection a_projection=e_current) const =0 |
| Project 3D location into screen coordinates. More... | |
| virtual Real | pixelSize (const SpatialVector &a_center, Real a_radius) const =0 |
| Estimate object's screen size. More... | |
| virtual Real | worldSize (const SpatialVector &a_center, Real a_pixels) const =0 |
| Estimate object's world size. More... | |
| virtual void | screenAlignment (SpatialTransform &a_rotation)=0 |
| Return a screen aligned rotation. More... | |
| virtual void | screenInfo (Real &a_screenScale, SpatialVector &a_screenLocation, const SpatialTransform &a_rotation, const SpatialVector &a_location)=0 |
| Given a screen aligned rotation and world location, return the screen projected location and scale. More... | |
| virtual void | setScissor (const Box2i *a_pBox)=0 |
| Clip all drawing operations to a 2D box. More... | |
| virtual const Box2i * | scissor (void) const =0 |
| Get current scissor region. More... | |
Public Member Functions inherited from fe::Component | |
| const String & | name (void) const |
| Return the components chosen name. More... | |
| const String | verboseName (void) const |
| Return the annotated chosen name. More... | |
| void | setName (const String &name) |
| Rename the component to anything you want. More... | |
| hp< Registry > | registry (void) const |
| Get the Registry that created this component. More... | |
| void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More... | |
| sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More... | |
| void | disjoin (void) |
| Untie component from Hub, if connected. More... | |
| String | factoryName (void) |
| void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More... | |
| sp< Library > | library (void) |
| Get the library that created the component. More... | |
| void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More... | |
| I32 | factoryIndex (void) |
| Get the library's factory index. More... | |
| void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More... | |
| BWORD | isSingleton (void) |
| Return whether component is a singleton. More... | |
| virtual void | acquire (void) |
| Specialized reference increment. More... | |
| virtual void | release (void) |
| Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
| const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
| virtual I32 | protection (void) const |
| virtual void | protect (void) |
| virtual void | unprotect (void) |
| virtual Protectable * | clone (Protectable *pInstance=NULL) |
Public Member Functions inherited from fe::Counted | |
| virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More... | |
| virtual void | abandon (void) |
| Decrement the reference count. More... | |
| int | count (void) const |
| Return the count of references. More... | |
| void | setName (const String &) |
| void | trackReference (void *pReference, String what) |
| void | untrackReference (void *pReference) |
| void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
| void | initializeAll (void) |
| void | setActive (bool a_active) |
Additional Inherited Members | |
Static Public Member Functions inherited from fe::Counted | |
| static String | reportTracker (void) |
| static U32 | trackerCount (void) |
Protected Types inherited from fe::Initialized | |
| typedef void(* | InitializeFunction) (Initialized *) |
Protected Member Functions inherited from fe::Handled< Component > | |
| void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
| int | releaseInternal (void) |
| Decrement the reference count. More... | |
| void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
| void | addInitializer (InitializeFunction function) |
Related Functions inherited from fe::Component | |
| FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
| Delete the component and unload libraries where appropriate. More... | |
A rendering region.
Get current camera.
This is the most recent camera set with setCamera().
Implemented in fe::ext::ViewCommon.
Referenced by fe::ext::ViewOpenGL::pixelSize(), and fe::ext::ViewOpenGL::worldSize().
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pure virtual |
Estimate object's screen size.
The input is a sphere center and radius.
Implemented in fe::ext::ViewCommon, and fe::ext::ViewOpenGL.
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pure virtual |
Project 3D location into screen coordinates.
By default, the current Projection determines the projection method.
Window coordinates orginate from bottom left.
Implemented in fe::ext::ViewCommon, and fe::ext::ViewOpenGL.
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pure virtual |
Get current projection.
Implemented in fe::ext::ViewCommon.
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pure virtual |
Get current scissor region.
NULL indicates no scissoring.
Implemented in fe::ext::ViewCommon, and fe::ext::ViewOpenGL.
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pure virtual |
Return a screen aligned rotation.
Implemented in fe::ext::ViewCommon.
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pure virtual |
Given a screen aligned rotation and world location, return the screen projected location and scale.
Useful for normalizing object scale to the screen.
Implemented in fe::ext::ViewCommon.
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pure virtual |
Set whether ortho or perspective.
Implemented in fe::ext::ViewCommon.
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pure virtual |
Clip all drawing operations to a 2D box.
Use NULL pointer to stop scissoring.
Implemented in fe::ext::ViewCommon, and fe::ext::ViewOpenGL.
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pure virtual |
Define region where to draw.
Implemented in fe::ext::ViewCommon.
Specify window where to draw.
Implemented in fe::ext::ViewCommon.
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pure virtual |
Determine 3D location of screen coordinate.
By default, the current Projection determines the projection method.
Window coordinates orginate from bottom left.
Implemented in fe::ext::ViewCommon, and fe::ext::ViewOpenGL.
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pure virtual |
Estimate object's world size.
The input is a sphere center and projected pixel radius.
Implemented in fe::ext::ViewCommon, and fe::ext::ViewOpenGL.
1.8.13