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Free Electron
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Sound producer. More...
#include <VoiceI.h>

Public Member Functions | |
| virtual Result | setReferenceDistance (Real distance)=0 |
| virtual Result | setLocation (const SpatialVector &location)=0 |
| virtual Result | setDirection (const SpatialVector &direction)=0 |
| virtual Result | setVelocity (const SpatialVector &velocity)=0 |
| virtual Result | setPitch (F32 pitch)=0 |
| virtual Result | setVolume (F32 volume)=0 |
| virtual Result | play (void)=0 |
| virtual Result | pause (void)=0 |
| virtual Result | stop (void)=0 |
| virtual Result | rewind (void)=0 |
| virtual Result | queue (String name)=0 |
| Add another sound to be played in order. More... | |
| virtual Result | loop (BWORD on)=0 |
| Play current sound repeatedly. More... | |
| virtual Result | persist (BWORD on)=0 |
| Continue playing without external references. More... | |
| virtual I32 | remaining (void)=0 |
| Return number of sounds playing or pending. More... | |
Public Member Functions inherited from fe::Component | |
| const String & | name (void) const |
| Return the components chosen name. More... | |
| const String | verboseName (void) const |
| Return the annotated chosen name. More... | |
| void | setName (const String &name) |
| Rename the component to anything you want. More... | |
| hp< Registry > | registry (void) const |
| Get the Registry that created this component. More... | |
| void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More... | |
| sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More... | |
| void | disjoin (void) |
| Untie component from Hub, if connected. More... | |
| String | factoryName (void) |
| void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More... | |
| sp< Library > | library (void) |
| Get the library that created the component. More... | |
| void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More... | |
| I32 | factoryIndex (void) |
| Get the library's factory index. More... | |
| void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More... | |
| BWORD | isSingleton (void) |
| Return whether component is a singleton. More... | |
| virtual void | acquire (void) |
| Specialized reference increment. More... | |
| virtual void | release (void) |
| Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
| const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
| virtual I32 | protection (void) const |
| virtual void | protect (void) |
| virtual void | unprotect (void) |
| virtual Protectable * | clone (Protectable *pInstance=NULL) |
Public Member Functions inherited from fe::Counted | |
| virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More... | |
| virtual void | abandon (void) |
| Decrement the reference count. More... | |
| int | count (void) const |
| Return the count of references. More... | |
| void | setName (const String &) |
| void | trackReference (void *pReference, String what) |
| void | untrackReference (void *pReference) |
| void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
| void | initializeAll (void) |
| void | setActive (bool a_active) |
Additional Inherited Members | |
Static Public Member Functions inherited from fe::Counted | |
| static String | reportTracker (void) |
| static U32 | trackerCount (void) |
Protected Types inherited from fe::Initialized | |
| typedef void(* | InitializeFunction) (Initialized *) |
Protected Member Functions inherited from fe::Handled< Component > | |
| void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
| int | releaseInternal (void) |
| Decrement the reference count. More... | |
| void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
| void | addInitializer (InitializeFunction function) |
Related Functions inherited from fe::Component | |
| FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
| Delete the component and unload libraries where appropriate. More... | |
Sound producer.
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pure virtual |
Play current sound repeatedly.
Implemented in fe::ext::VoiceAL.
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pure virtual |
Continue playing without external references.
Implemented in fe::ext::VoiceAL.
Add another sound to be played in order.
Implemented in fe::ext::VoiceAL.
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pure virtual |
Return number of sounds playing or pending.
Implemented in fe::ext::VoiceAL.
1.8.13